I mostly spent this week getting the fishing minigame fully playable, I still have to add some sound effects but otherwise everything in it works. I was debating whether to have multiple fishing spots in the next demo but it will most likely be just one for the time being. Most of the stuff I have left to do for the next demo is minor but I can't say if it'll all be done by the end of next week or after that.
Aside from fishing I added some building interiors and a regular cave to the overworld, and I added an item that restores damaged clothing back to normal. The save point will no longer have that function unfortunately, but the item will have multiple uses.
That's all for now.
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