This week was pretty unremarkable in terms of progress. Aside from fixing bugs in the demo, I've mostly just been adding and rearranging parts of the map, though I think I'm pretty confident in what the overall layout should be like at this point. It'll probably be another couple weeks of level designing before I think about doing anything else. I have some enemy and character concepts I want to post but I haven't finished a lot of them yet so maybe next time.
As for this place I posted above, it's near the last part of the game, though you can visit it pretty early on.
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