Next up
He's pissed and in your area.
Just finished day 1 and made a basic 'saving' system. The game is around 30ish minutes rn.
I don't know how long i want this to be but i want it to be decent length, There is 5 planned endings. 2 of them being secret.
Added art for the first 2 achievements.
Even More Achievment Art
*Was It Worth It? (Unlock Endless Mode)
*Thank You Valued Employee! (Complete The Game Any Ending)
So, finished the 2nd shift i've now just have to add the achievments for finishing the second shift and uhm, killing someone. I'm also thinking of maybeee doing a playable build soon, idk just an idea. I have to make this game is well optimised first lol.
Doing a bunch of remodeling before i continue the story, i'm also going to rewrite alot of the current dialogue since it kinda made little sense.
Most of the office has now been remodeled!
Left=Old / Right=New
More Achievment Art.
Added Achievments-
*An Unfourtunate Career Choice
*This Could Be A Mistake
(The skull one is for an ending, so i haven't coded it in yet but its defo my fav)
The player is just going to be as it is but it will make scence at some point in the story (the rest is just placeholders for everything it is due to change)
thought about rebranding, and decided to do so.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
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