Game
4 Minutes at Fredi's ||: Reestablishment
2 years ago

Devvy stuff might slow down for now, because I'm going back to school. Not that it'll stop, though, as I sure as hell don't want to cancel this.




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Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)

Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.

golden sunflower trophy :3333

the onepeater

Eh, felt like showcasing the roster a bit earlier than what was initially promised... Also the FNaF movie came out today, so I guess that's also noteable.

haha cob cannon go PHWOOOOOOOOGNISKNGJNDG!!

If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.

diamond packjot

For clarification: The 1st thing I've done for Fredi's 1 & will do for this one is designing the characters. Getting the simple things out of the way 1st just seems like the easier thing.

Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.

(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)