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2
8 days ago

dialogue localization




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새로운 디버그 모드

UT-Godot-Engine을 공개합니다.

이 프로젝트는 Godot Engine 4 + C++ (GDExtension) 기반으로 제작된 Undertale 스타일 팬게임 개발 프레임워크입니다. 저는 Undertale 특유의 전투, 대화, 오버월드 시스템을 구현하고 싶었고, 쉽게 확장하고 사용할 수 있는 엔진을 목표로 했습니다. 궁금한 점, 피드백은 언제든 환영합니다.

버그 해결중...

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)