
dialogue localization
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새로운 디버그 모드
UT-Godot-Engine을 공개합니다.
이 프로젝트는 Godot Engine 4 + C++ (GDExtension) 기반으로 제작된 Undertale 스타일 팬게임 개발 프레임워크입니다. 저는 Undertale 특유의 전투, 대화, 오버월드 시스템을 구현하고 싶었고, 쉽게 확장하고 사용할 수 있는 엔진을 목표로 했습니다. 궁금한 점, 피드백은 언제든 환영합니다.
버그 해결중...
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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