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UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
@gamejolt Hello, I want to ask the site administration a technical question. What are the Unity WebGL settings for the game build?
I tried every possible setting, but the game crashes due to an incorrectly configured server.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
One of the short demos of my project.
I hope I was able to convey the feelings of the character through the screen.
This demo reveals one of the parts of the game's plot
Happy #WIPWednesday!
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Making some art?
Practicing a song?
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Pather - Main Theme OST
Updated my game for the first time in 10 years.
Added the ability to play the game in the browser, but as an executable file. This game began my journey in game development, thanks to it I became a middle unity developer from an ordinary schoolboy.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
My Simple Measure Tool
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