Did an awesome progress with The Return to Bloody Nights. Cameras are 99% finished. Office is still yet to be improved and characters that come to you close will have more details and frames to make them feel more alive.
Next up
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
Whiskers Scene remade in PS1 style, dynamic short animation.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Previous work in debug
wip next psx scene













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