3 years ago

Did an awesome progress with The Return to Bloody Nights. Cameras are 99% finished. Office is still yet to be improved and characters that come to you close will have more details and frames to make them feel more alive.




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Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D

Whiskers Scene remade in PS1 style, dynamic short animation.

Arcade Room Reveal!

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Character Highlight - FREDDY FAZBEAR

Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA

Previous work in debug

Monty Showcase!

Voiced by: @HudsonHarrisVA

Jumpscare animation by: @Mitnick

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wip next psx scene