Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Maybe make the game all filtered?
Today me and my friend who is an Executive chef made this dish - we recreated the βPilaf of Birds and Beastsβ inspired by Resident Evil Village.
Who invited this azzhole in here?
Some screenshots from the Remastered project. Just gonna share.
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
FredTime+ January 2026 Progress Report!
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.






































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