-Added the Gazebo and the backgrounds at the back
-I limited the player’s movement so that he wouldn’t fall off outside the scene
-I limited the camera’s movement so that it would not show the parts outside of the scene
Next up
Arranged the sprites in Krita(Where I draw my sprites) and draw the background of the game
Hello Everyone! Today I re-implemented some things that are included in the game before I changed the grid system and the path finding implementations
Here are the changes that I made today:
Decided to fix it today
Update: - I started implementing a Parallax effect on the background of the game - I used a temporary sprite for the player to test the movement of the player - I made the camera follow the player until it reached the end of the scene
Trying to figure out what the player would look like and here's what I came up with: A hooded guy wearing a mask
Hello Everyone! I just uploaded a new devlog update on my Youtube Channel!
UPDATE:
I haven't given up on the game. I am currently experimenting on different pixel art styles here's one that I might stick with
Spent hours drawing this. I will get used to the process of drawing game sprites and will draw faster soon
I started to draw the game's art
0 comments