So. The game is finally finished.
This is... a little surprising, to be honest.
Anyways, everything planned for the game is implemented and fully working without any game breaking issues, so I feel the game is ready to get its 1.0.0 update
Updates
-Added new background music to Ender
-Disabled New Game+ (I will try to eventually bring it back but for now, it was causing a lot more trouble than it was worth)
-Added unique abilities to World 1 and 2's unique weapons
-Updated Carson's default colors and fixed his default battle sprite using an old version
-Updated some weapon descriptions
-Updated requirements for a certain computer
-Added a ton of new trophies
-Fixed an issue where characters would randomly learn Spark or a broken version of Gravity Drop regardless of subclass
-Fixed Gravity Drop not having an animation when used by bosses
-Fixed Gravity Drop, Group Heal, and Snowstorm not having MP costs
-Fixed some minor bugs and issues
-Fixed some balancing
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