Game
Kelly's Nights: The Prototype

21 days ago

===Ditzy's update article 1===

(kelly's nights edition)


Well, i just find out you can do articles on gamejolt hehe... but alright, i want to write a lot of stuff about future prototypes, starting with... a music box mechanic with a new character!!

dolly_the_doll.png

This is a concept art of "Dolly the doll", she would be like Puppet on this game, you will have to wind up her music box before she kills you, this to add more utility to the security cameras, so, Kelly will run to your office like you saw in the prototype, and also you will have to wind up Dolly.

Also... about other mechanics, i would like for the next prototype add a penalization for overusing the doors, i don't know what to do because i would not like do a power out system, i wanted to make a mechanic that makes the door useless after the power goes to 0, the power will be of the door only no of the whole office, so it will drain more faster and you will have to think how you can administrate it well.

The prototype its REALLY easy, REALLY, but, as you read you may know what will be the prototype 1.5's purpose, make the game a little more difficult.

That's all, Ditzy out.



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===Ditzy's update article 2===

All kelly's jumpscares for now, in the next prototype i would like to add more characters

Making dolly's camera, yes, there will be a new camera specially for dolly :D

Issues with dolly article... please help-

at the beginning i wanted to make this character be a design idea for kelly, but i could maybe give her a role as another character, my idea with kelly's is make a surreal world where this creatures can exist, but for now this character's just a concept

kelly before ending up in that state

i did a little test of the fire event, and... it works, but, in the game, it doesn't work so, what the hell is happening?!

some gameplay, as you all can see, it's very uncompleted, but at least there's some things

full body draw of kelly

new teaser