Game
Dive Hard
10 years ago

Dive Hard: Monthly update!


You can play now to this new version of Dive Hard: Secrets of the Divasutra with a bunch of improvements. Let’s see some of the most featured:

  • Added now full mouse control for a better HTML5 game experience. Simply press button and move your mouse to play.

  • New Jump gameplay: It is been removed the old jump bar for a easier to understand and cleaner push circle. Since its art is still a placeholder we expect to add an stylish one soon.

  • New Animations: The hero animations are gowing with prejump, tomeditation, stoptime, mojopose1, mojopose2 and mojopose3.

  • Added meditation state: Meditation state is the transition to pause menu. The hero enter to a trance while begins to float into air stopping his dive. The next you see is his “mental palace” (aka pause screen and menus :P)

  • New Pause/Scores Screen: A work in progress pause screen has added to the game that represents the hero “mental palace”. From his “mental palace” he will receive info and advices from his Trainer (more info soon) and have access to all his scores and visited places as well.

  • Day/Night timelapse: Now time passes in the game and you’ll see sometimes how night falls and sun rises!

  • Lot of small tweaks!

Thanks to all of you who are following and play these early versions of Dive Hard. Please consider give us your impressions and stay tunned for future updates!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Alone Together....

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾