Game
One Night With an Active: Reboot (UNOFFICIAL)
4 years ago

Do you guys want an "impossible mode" where the animatronics are twice as fast?


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Apologies for the lack of updates, I've done quite a few of the environment models, but I'm avoiding showing most of them to the public until I get most of them done. Here's a sneak-peek of the show stage!

the game's code is so messy and it's prob going to get even worse after i code throwback mode lol

(its not like i didnt try optimising it, its mainly cuz its 2 games in one application)

Here, have an out of context dev screenshot

yooooo release today pog?

Actually working on the game, poggers

Another wip (mats aren't finished)

throwback mode is not dead lol

here's a small wip of the office

Slowly working on the game...

Happy 9th Anniversary FNaF!

(Models by UFMP, port by RazvanAndrei123)

#HappyBirthdayFNaF

Trailer 1 (GAMEPLAY TRAILER)

Like I said before, this is my second time ever editing in lightworks, so please leave feedback in the comments. (it also doesn't have audio apart from the jumpscare, and the cam buttons are still placeholders)