1 month ago

Does anyone knows the Must-have Image textures and Materials nodes to get Scott Cawthon/FNAF-esque results in Blender 5.0?


I really would like to make this kind of materials for my models without the need of Blender Internal Renderer (cuz 2.79 UI is pretty hard to me)

In case you don't know what I mean about Scott Cawthon-esque, here an example of what I would like to achieve:

trtf2_lockjaw.webp

Lockjaw (from the cancelled TRTF 2 Major Updates 2018) Render by Shane The Barbarian



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