I basically have a "cursor" that is an object, cause' it needs to scale when hovering over interactables and stuff, but I've been working on my camera system, and the cursor is always lagging behind the camera for like a frame, I tried using the classic
x = mouse_x;
y = mouse_y;
everywhere, but it still lags behind the camera, I've tried putting it in the End Step event, in the Draw event, in the DrawGUI event, and nothing works, does anyone know how to fix this? 
Next up
Here's some new stuff coming to the DEMO update for Shopping Nightmares:
Pathfinding and new mechanics for enemies such as headshots and enraging.
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #ShoppingNightmares
Lucifuga Necrotectus (Weaper)
I've recently been tackling on the last few important systems to recreate the demo of the game, and today I've remade the maps system, enjoy!
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
First teaser of the year! We've been working hard on the demo update, and progress is going smoothly (Forgot to post this here last Saturday) #indiegame #indiedev #ShoppingNightmares #horrorgame #ScreenshotSaturday
See you up above, traveler. #ScreenshotSaturday #IndieGame #IndieDev #ShoppingNightmares #horrorgame
Someone has been supporting me here on Gamejolt via charged stickers, and I've made it my mission to always send them a different message as a thanks for their support, it's been around a month, help I'm running out of ideas for jokes to say-
I've been working on a Locker rework for quite some time now, so I'm quite excited to showcase it!
No keys required and no weird teleport thing.
#WIPWednesday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
WARNING:
The backup prototype system is limited to one use.
I finally got the time to add Mannequins into the Black Market level, this is something that I've always wanted to do for it! :D
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares











1 comment