If you're wondering, this is my character "Mickal" (a musketeer fox), I'll use him for an animated series I have in mind in the future. (I made a bunch of concept art before, you can see all of it over on Newgrounds)




Doing more of this rendering style, this time experimenting it on my characters.
Next up
Bear with me! (Animation test)
Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.
The program I used is Adobe Animate 2022, while the assets where drawn on procreate
#Silksong day!
I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money
Who painted my tiger in blue
her name is sushi
Experimenting different rendering styles
(Huge inspiration from Paterno2)
Looking for feedback!
I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!
Is the platforming frustrating? Does the controls suck? Please let me know!
2D SONIC FOR 2D ANIMATION!
Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
It's still a W.I.P rig. I have no plans to make this avaliable to the public.
my first time to paint still life 🤭
Another one for this #FanArtFriday, Ho-Oh and Lugia!
Inspired a lot on the new immersive TCGP cards and the HGSS box-art.
2 comments