Lately we've been having some very annoying recurring issues with the upload system.
Today we're changing how the game files get uploaded and processed on our end. This should make things significantly faster and stablier.
For the duration of the patch game builds will be stuck in "processing" mode. When we finish, all of them should go through normally, so no need to reupload.
No other disruptions to the service are expected but ehh you know how it be.
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