Edit:
I LIED, SUCKERS
Edit:
I LIED, SUCKERS
Felt bad about not posting anything for a while, here's some screenshots of the improved restaurant map, alongside some sneak peeks on future ideas for the gameplay itself. More updates are on their way, stay tuned!
Their design have been evolving a little, over this year alone. Enjoy some Philbow glow up art
Help the three Js make it into the top 5 of FNaF Fangame News 2024 Survey's most anticipated fangames category for the upcoming new year!
Vote here: https://t.co/E9epgZh3AA
Something's wrong with some of our equipment today, must have been the recent rain storm...
Just a small update to announce the discontinuation of the Mac port for Triple Js. Development is getting so complicated that, honestly, it's not worth loosing any more of my brain cells over it.
Sorry Apple users.
Hi, sorry for the random inactivity, I'm focusing on irl issues and couldn't find the time to work on the game for a bit. Most progress is being done during the short windows of time I manage to stay alone with myself without any disruption/distractions.
[SHORT DEVLOG] - Triple Js' 360° office gameplay showcase
"Let's kill the Horse." - Short animation practice
a train to nowhere
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