Game
DONTFORGET (Undertale / Deltarune Online Fangame)
5 years ago

Don't Forget v2.2.1 is available now!

This update fixes the PvP wins to be more reliable, and plenty of other fixes to make your experience more enjoyable. Please download it!

(Read inside for the full changelog!)


Howdy, folks!

Sorry for another update so soon, but I managed to fix the PvP wins to be even more reliable, and there were other minor bug reports too so I thought I would address them. Gold Frisk also has new sprites now at least so hopefully that helps make the download more worth it lol.

Anyway, here's the changelog:


- Added a new sprite for Gold Frisk, as well as a new pose for them.

- Made it so the outline name style is now the default.

- Made the PvP win failsafe more reliable. It now repeatedly checks if you should have won instead of just checking once when the "waiting for player" message appears.

- Changed the Register box to be closed with ESC instead of ALT because some people couldn't type @ because of it.

- Added extra information about how to invite people to PvP for mobile players. Read the sign in the PvP room for more information specifically for mobile.

- Decreased the HP of monstertest and monstertest2.

- Hopefully fixed some possible errors with PvP.

- Reduced the chances of earning Undercoins from regular encounters, as the drop rate was too high.

- Fixed a bug where you could still get the blue key.

- Fixed a bug where the description from the Undercoin trophy would appear underneath the VIP trophy.

- Fixed a visual error where the save point in the Dark World's gold grind room looked like the Undertale save point and not the Deltarune save point.

- Fixed the Temmie vessel having too big of a hitbox.

- Fixed a visual bug where the DarknerNet menu wouldn't say you've purchased all the EXPx's even when you did.

- Fixed a bug where you could search for your own profile on Undernet and get jumbled stats.

- Fixed a visual bug where Diamond Froggit would still have a gold head.

- Fixed a few broken collisions.


Thank you all again for your continued support! As a reminder, I am still planning a v2.3.0 but this will probably take two weeks or so to make. I hope you keep enjoying the game until then!

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