Howdy, folks!
Sorry for another update so soon, but I managed to fix the PvP wins to be even more reliable, and there were other minor bug reports too so I thought I would address them. Gold Frisk also has new sprites now at least so hopefully that helps make the download more worth it lol.
Anyway, here's the changelog:
- Added a new sprite for Gold Frisk, as well as a new pose for them.
- Made it so the outline name style is now the default.
- Made the PvP win failsafe more reliable. It now repeatedly checks if you should have won instead of just checking once when the "waiting for player" message appears.
- Changed the Register box to be closed with ESC instead of ALT because some people couldn't type @ because of it.
- Added extra information about how to invite people to PvP for mobile players. Read the sign in the PvP room for more information specifically for mobile.
- Decreased the HP of monstertest and monstertest2.
- Hopefully fixed some possible errors with PvP.
- Reduced the chances of earning Undercoins from regular encounters, as the drop rate was too high.
- Fixed a bug where you could still get the blue key.
- Fixed a bug where the description from the Undercoin trophy would appear underneath the VIP trophy.
- Fixed a visual error where the save point in the Dark World's gold grind room looked like the Undertale save point and not the Deltarune save point.
- Fixed the Temmie vessel having too big of a hitbox.
- Fixed a visual bug where the DarknerNet menu wouldn't say you've purchased all the EXPx's even when you did.
- Fixed a bug where you could search for your own profile on Undernet and get jumbled stats.
- Fixed a visual bug where Diamond Froggit would still have a gold head.
- Fixed a few broken collisions.
Thank you all again for your continued support! As a reminder, I am still planning a v2.3.0 but this will probably take two weeks or so to make. I hope you keep enjoying the game until then!
30 comments