Howdy again!
Sorry for another update so soon, but there were a few issues that needed to fixed. Everything should be fine now! Thanks for your continued support!
Here's the changelog:
- Added a new "Loading Profile Data" screen when looking up someone on Undernet, to hopefully fix the problem where it crashes.
- Changed the damage system. The minimal damage you can take from enemy encounters is now dependent on what area they're from, so now instead of taking only 1 damage if you have good armor, dark world enemies will always deal at least 5 dmg, hotland enemies will always deal at least 4 dmg, waterfall 3 dmg, etc...
- All previously purchased skins in the "Other" category from before v2.3.0 launched should now be back.
- The spawnrate of gold enemies within the Gold Grind rooms has been reverted to its original rate in v2.2.1.
- Reduced the prices of items in Grillby's and the Bake Sale in the Dark World.
- Fixed a bug where alpha ruins enemies and missingno would cause your game to crash.
- Fixed a bug where your HP was restored after every encounter.
- Fixed a bug where sans' local chat text was 1 pixel too low.
- Fixed a bug where you could try to quit the game on mobile but end up on offline mode instead.
- Fixed a bug where you could make poses move faster.
- Other fixes and improvements.
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