Finally! The Chara fight is done and fixed. So, no more errors (well, there is no error, that I’m aware of). I started to work on the Flowey fight, but in most of the time, I was working on Flowey’s character. He will appear much more, than in the original game, and for that I need to create a personality for him. No, he won’t be fixed on the human souls, because there is an immediate danger for him. And as we know, he doesn’t want to die.
About the Chara fight. Perhaps I have told you, this fight will be chaotic and random. Chara is a demon/nightmare/ghost/call her whatever you want at this point. She is not bound by the laws of space and time or reason. However she won’t have pleasure in killing Frisk, so she’ll try to make it quick. Her attacks will be random, thus hard or even impossible to predict or dodge. But you can anger her if you keep coming back after killed. She knows, that you can’t her, but she cannot kill you unless you give up. And this is her goal. If she can’t make you give up by yourself, then she’ll use something special against you.
So, this week I’ll continue working on Flowey, it’s possible to finish it in a week.
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