Next up
New update everyone! World settings have been introduced along with a farming overhaul.
Everything from hunger decay to the day when prices increase can now be changed!
BASE BUILDING UPDATE!!!!!
After four months of work, my emotional, jazzy visual novel "Eighth Day Kishimoto-kun" is out now!
For those of you who haven't figured it out yet, "Down in the Backrooms" has been cancelled for a long time now. If you're still interested in exploring my work, please refer to my profiles both on here and itch: https://cattymations.itch.io/
Dynamic gameplay update!
This is a relatively small update that aims to make the game more immersive and dynamic and is also the tenth major update for the game!
Just published an update to Eighth Day Kishimoto-kun! Fixed some minor story inaccuracies and sprite issues!
1.0.2 patch is out!
Fixed some minor issues with the mobile port and corrected the length of each chapter disclosed in the start-up warning, as it was greatly exaggerated.
Hello all!
Recently I did an interview with a French video game journalism outlet regarding Eighth Day Kishimoto-kun
If you're at all curious about the story behind the game, I highly recommend giving it a read!
0.10.1 bug/balance patch is out now! I fixed debug text being shown in screen when it's not supposed to and fixed the performance issue! (Due to the new AI being the cause of the issue, it has been temporarily reverted to it's previous state)
I've been working on this game all day and it's coming along quite well! It's a backrooms-themed, online-multiplayer survival rouge-like and it should be out by tomorrow!
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