changelog
- alters the AI for acephalous and distorted mickey so they don't stay for several hours on lower AI levels
- everyone's even faster now
- other
this probably would be more of a 1.1.1 but frankly i suck at proper version numbering
changelog
- alters the AI for acephalous and distorted mickey so they don't stay for several hours on lower AI levels
- everyone's even faster now
- other
this probably would be more of a 1.1.1 but frankly i suck at proper version numbering
mortimer concept from before i scrapped the idea
been struggling with clickteam not doing what my code tells it to do multiple times in a row
now that the game's released in full, here's a quick hypothetical Sundown Hourglass design for the lolz
okay i think i fixed it i hope
THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!! THE GAME IS DONE!!!
please let me know if things still don't work right please oh please i don't want the game to be unplayable
SOON.* (game's released now)
scrapped sundown at treasure island 1.3.0 addition
after i finish Evenings at Noob's Overdone i'm going to remake every Some Nights At Turtles game
the gub
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