It’s not a big game. It’s not a pretty game. It doesn’t have a lot of bells and whistles. But it had enough to crawl its way up to the top of the humour category!
http://www.ludumdare.com/compo/ludum-dare-18/
Happy camper == me. :D
It’s not a big game. It’s not a pretty game. It doesn’t have a lot of bells and whistles. But it had enough to crawl its way up to the top of the humour category!
http://www.ludumdare.com/compo/ludum-dare-18/
Happy camper == me. :D
Fan art for Foolish I'm feeling kinda better so I drew this
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I remade my main character, what do you think? :)
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