Game
Unpaid Overtime

1 year ago

drawing # 1 for the cutscene, Now I just gotta do like 8 more lol. It looks a bit off but who cares, im aiming for a water colour looking thing. Once Im done coding I might just redraw all of the sprites in krita but so far I think its ok




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Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more

art class is kind of boring

favourite meme of all time

I think i'll work on modifying the withered designs for fns4, just to make them more realistic or something Its mainly the clothing, fur, etc. I'll probably comb the fur a bit to look jagged and worn (This is an older image, though)

arcade machine

Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol

warehouse watch is actually warehouse watch

im not too sure about this

Turned out amazing but its so low quality in scratch like holy shit