

22 days ago
Drew this
Next up
Testing enemy pathfinding cover spots
Has jitters in movement but hella works
Added smth to make the laser dot easier to see + Basic enemies (randomized accuracy)
(Warning! Bad aim + LOUD GUNSHOTS + amogus cuz idk what placeholder mesh to use)
Alight motion test cuz why not
TRADE @Fredinator ![]()
Added in more gun details + walljumping cuz why not
(WARNING LOUD GUNSHOTS)
Jessica
(LOUD WARNING I STILL HAVEN'T ADJUSTED THE VOLUME)
Added new stuff:
-Radial Menu
-Weapon Switching
-Medical Items
-Tactical Items
Next thing I'll add is probably animations
Forgotten's squad members for da gaem














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