We are excited to announce our first big update of the spring! The Dual Wielding skill has been released! The skill allows you to chop your enemies to bits with two weapons at equipped at once!
Below outlines how the Dual Wielding skill has been implemented:
Dual Wielding will be available to the Barbarian, Rogue and Ranger (Ranger @ 150 cap)
Using Dual Wielding results in a chance to hit penalty for both your primary (up to 10%) and secondary (up to 35%) weapons. These penalties are diminished as you raise your dual wielding skill though your secondary weapon will always have a 10% chance to hit penalty even at 200 dual wielding.
A 10% damage penalty will be incurred for your secondary weapon.
Lastly a 10% speed penalty will be incurred when wielding two weapons.
Any two one handed weapons may be equipped together. You can mix and match weapons between skills as long as you have the corresponding skills to equip the weapons…
Player Stats Menu has been updated to show your chance to hit for right and left handed weapon.
With this update we do not want to make non-stave two-handed weapons obsolete for players who elect to take up the Dual Wielding skill. So we will also be adding a 5-7% chance to deal a crushing blow (1.5x damage) when using a two-handed weapon.
A special thanks to all players who have upgraded accounts and purchased in game items from the market place over the past few months. This release was made possible by your funding! So I thank you! Contributing in these areas helps us fund new features in the game.
Additionally this update contains some spelling/typo fixes as well that were pointed out Argomer. So thank you!
We now will continue on with the work for the northern lands update. I would expect another week or two of work in that area will result in another large release.
Please feel free to provide feedback for dual-wielding. I am sure we will need to do some tweaks and balancing with the skill.
Thanks for reading!
0 comments