Next up
Trying to make something in this so old project
Alchemical bottle, a version of holy water
Lightning striker! jumps between enemies and resets his attacks
Making a shield and parry mechanic!
testing interactive particles with time
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
i really liked the effects of this massive spike ball
Adding the sub itens. Its just like the axe of castlevania but bounces
hey guys, after a long time i released an update for my first published game...
i fix some bugs and improved performance a lot.
I would appreciate it if you could take a look (:
0 comments