Next up
Making a shield and parry mechanic!
testing interactive particles with time
I guess it's a little stronger than it should be... I guess
hey guys, after a long time i released an update for my first published game...
i fix some bugs and improved performance a lot.
I would appreciate it if you could take a look (:
Trying to make something in this so old project
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
Alchemical bottle, a version of holy water
Adding the sub itens. Its just like the axe of castlevania but bounces
Lightning striker! jumps between enemies and resets his attacks
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