Next up
uhhh. in post shift 1's remake im gonna split the office segment and containment chamber sections into part 1 and part 2 (ala its sequel). still working on NN but that's been a slog due to finding yet another annoying bug
oh yeah also phantom wilfred will be re-implemented too (with a better mechanic dont worry)
Implemented every single jumpscare, including for the characters not implemented yet. Yippee.
they've put a lot of fat on the game's storage as well as all the other animations I've tried to implement faithfully so i might needta trim them down
today i learned that if you set everyone to 0 in fnac remastered's custom night and get a power outage you get this poem
Ok i made one (1) Character
havent done stuff in a bit but felt the need to clarify something (games not cancelled dw)
ok fine i'll work on the characters
More new features + Explanation for main mechanics in article
Added the ability to die
Wilfred's (half) done! That's all of the night 1 crew done. I'll need to add in their special behaviors sooner or later, but a win's a win.











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