Next up
testing interactive particles with time
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
2 hours fixing bugs with the craft system
Making a shield and parry mechanic!
i really liked the effects of this massive spike ball
Alchemical bottle, a version of holy water
Creativity in names is my passion
after almost 2 years, i finally got to make a functional craft system 😥
Lightning striker! jumps between enemies and resets his attacks











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