Next up
the reason why our games have code obfuscation is because i don't want people to look at our comments
this still needs adjustments + it's really early but yeah we're slowly polishing everything until it's good
FazOS (this will be important in-game.)
hi menu sneak peak
(the BGM is a placeholder, we didn't make it, it's made by GhostGamesX. It will be replaced on the full release.)
so yeah,
we're working on it
bonnie tf u doin
#devruary how do we plan a game?
we simply just get along on the team, do some sketches, concepts, plan the ideas, we all give ourselves some jobs to do for the project, and then we start with it. we're the type of team that doesnt really struggle.
Progress Report!











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