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Dusk of Dragons: Survivors

1 year ago

Dusk of Dragons: Survivors - Unleash Survival! Exciting Survival Sandbox with an upcoming major update this month!


Hello All Survivors!

It’s been two months since we launched the full release of Dusk of Dragons: Survivors, and we appreciate your continued support on this journey.

We’re excited to share some great news with you! In late November, we’ll be rolling out our first major update, thanks to all the valuable feedback and advice you’ve provided. We’ve been hard at work making various enhancements, optimizations, and fixes based on your input. Here’s a sneak peek at what’s coming your way!

New Features:

− Combat Squire

− Growth Fund

− Stronghold Mode

− Stronghold Attacked Log

− Treasure Hunting Maps

− Title Development System

− Quick Construction

− Level 65 Demon-hunting Castle and Level 65 Demon-hunting Castle (Nightmare)

− Specialized Compass for Dragon-seeking Map, available for purchase in the shop with diamonds

− Stump Map, activated with items found in the Land of Lava

− Camp One-Tap Recovery

− Camp Traveling Merchants

− Camp Snapshot

− Bulk Upgrade Function for Floors and Walls

− Base Building Upgrade Deduction

− Squire Food Preset

− Bulk Recycling and Purchasing (only for Marketplace NPCs)

− Power Boost Fund

− Camp Prosperity Fund

− Dragonlord, Battle Master, and Elemental Messenger, obtained through the Tactical Genius Season

− Limited Research Squire, obtained through the Tactical Genius Season

− Combat Squire Equipment Box, obtained through the Tactical Genius Season

− Additional stronghold challenge attempts with diamonds after using up the daily limit of 5

− Dragon Switching: Players can switch dragons outside the camp by setting the dragon status as Ready. Note that this feature is not available in maps that don’t allow dragons or require specific designated dragons.

− Increase 20 New Books in Ancient Silver Prayer Pool

− Increase 2 Artifact to Ancient Gold Prayer Pool

− Book Research Squire, exchangeable at the store

− Oasis Activity Map

− Add Oasis Merchant inside the camp, matching activity duration.

New Events

− Mystery Store Event

− Special Pass Event

− Weekly Sign-in Event

− Helping Sprint Event at the End of the Stronghold Season

− Stronghold Yield Doubling Event

− Drift Bottle Activity

− Oasis Resources Collection Event

− Craftsman’s Goal Event

Improvements and Adjustments

− Increase the Cap of Squire Work Slots

− Reduce the floor level requirement for lv.2 or above buildings

− Shorten the duration of Frostland Awakening Event

− Adjust Daily Quest Rewards. Players can obtain Samsara Time Magic Scroll with 100 activity points.

− Modify the rewards claim rules for Monthly Pass. Players now receive them upon daily login.

− Modify the reset time of single-player map to a fixed time.

− Shift the following maps’ reset time at 9:00 PM UTC on every Tuesday, Thursday, and Saturday: Burke Village, Icebound Harbor, Oreland Pass, Foot of the volcano, Dragon Grave — Fringe, Oreland Testing Ground, Pruss Prison, Giant’s Cave, Dragon Realm, Lost Border, and Royal Dragon Hall.

− Shift the following maps’ reset time at 9:00 PM UTC daily: Bass Market, Old City Ruins, sunset ranch, cliff, Wright Stone Bridge, Smuggling ice floes, Libida Mall, and Flame Training Ground.

− Shift the following maps’ reset time at 9:00 PM UTC on every Wednesday and Sunday: Howling Canyon, Shattered Northern Town, Frozen Tundra, and Fortress Breach.

− Adjust the combat display to exclude temporary effects

− Change the Stamina cost to reset Ianles Tower

− Enhance the buff effects of the Fish Feast

− Expand the range of items exchangeable with Black Feather Coin

− Increase the cap of Prestige level.

− Raise the limit for placing squires’ beds

− Adjust the camp liking requirements

− Modify the camp building recycling rules.

− Expand the display number of Gear Display Shelf for equipment to 8

− Remove the exchanging number of times limit for Courtyard Ornament at stardust merchant.

− Change the shield Block mechanism.

− Add Ancient Silver Coin dropping to Craftsman Village map, Volcanic Plains map, Goldrush Hill map, Attacked Market, and Demons’ Joint map.

− Enable manual deletion of dragon nest blueprints, eggs, and babies.

− Improve the shop interface layout

− Modify the calculation rules for Honor Rank Leaderboard

− Unlock the ability to place level 7 to 10 Large Iron Boxes without requiring specific floors

− Simplify the camp ruins’ cleanup requirements and add reputation rewards upon completion

− Expand the cap placement of decorative items.

− Increase the stacking cap for wall decorations in backpack

− Adjust the daily purchase limit for Gathering Pack

− Adjust the daily purchase limit for Steel Axe and Steel Pickaxe at Diamond Shop

− Adjust Prosperity Fund

− Adjust the activity points for completing the daily quests.

− Modify the approach to obtain the points in stronghold

− Adjust the main quest rewards

− Adjust Dragon Star up and Upgrade Values

− Revise Craftsman’s Path level rewards.

− Modify the interface layout.

− Increase the stacking cap for items from the original 30 to 99.

Bug Fixes

− Fix the issue where monsters on maps occasionally are stuck and unable to move

− Fix the issue where combat power didn’t recalculated when dragons switch skills

− Fix the issue where dragon attributes didn’t change after skill refresh

− Fix the issue with abnormal usage of avatar frames and chat bubbles

− Fix the issue with selling the fishing rod

− Fix the issue of abnormal squire recruitment limits

− Fix the issue of abnormal prestige calculation for buildings

− Fix the issue of abnormal equipment interface models.

− Fix the issue where decorative buildings can’t be upgraded through the Craftsman’s Table due to the inability to recover them to the backpack

− Fix the issue with tapping on the mini-map doesn’t open the full-sized map.

− Fix the issue where bosses do not drop loot when killed by dragons.

− Fix the issue where the reset countdown timer for two-player maps may display incorrectly.

− Fix the issue where Hunter Speedup Book 2 cannot be used on Hunter squires.

− Fix the issue where each time you remove wall decorations, they are stored in separate inventory slots

− Fix the issue where a piece of ruins within the camp cannot be cleared.

− Fix the issue where automatically equipped weapons on Storm Island prevent attacking.

− Fix the issue of the rare possibility of equipment disappearing when placed in functional buildings (Workbench, Recycling bench).

− Fix the issue where previewing shield blueprints displays invalid attributes in Craftsman’s Journey

− Fix the issue of incorrect categorization of combat squire skill books .

− Fix the issue where items inside containers like boxes and sleights placed in the lower right corner of the camp cannot be used normally.

− Fix the bug that causes an abnormal increase in the number of hanging decorations in the backpack when a one-click construction operation fails to place walls in the construction location.

− Fix the Legion badge display issue

− Fix the issue where the interaction circle is missing in certain areas of the Frozen Tundra.

That covers most of the details for our upcoming major update. If you’re eager to learn more, feel free to explore the update yourself once it’s been completed.

Join our discord to converse with more players! 



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