** This includes only Fast-Paced version, Nothing in original version was updated. **
* Fixed an issue where 4th attack was un-dodgeable.
* Fixed an issue where the blue bones in the platform / circle blasters of final attack are nearly impossible to dodge.
* Your LV has been set to 12.
(This, however, doesn't match up with the Kill counts, AT, DF, EXP since i had no time to do-, It will be fixed later.)
Known issues haven't been fixed yet..
Next up
ONE FOR ALL.
Phase 4 is 35% complete.
Never thought I'd remake Papyrus Encounter again
jolly of terror (i know it's still 1 month away)
Stages are set.
why am i fighting the act button with a revolver
Hey peeps Just a quick reminder that UTHQ may be slow to get released as I'm heavily working on the optimizations Most stuff in all phases of DustTrust is done. Still tweaking them a bit and a bit.
Scrapped part in the Phase 3 of upcoming DUSTTRUST...
This thing is old. (April 22th Build)
For YouTubers who are gonna record the full game, There's a dedicated mode for it. But if you're dead... well you either restart again, or select the phase you died in.
I worked straight 7 hours for phase 4
Anyways the core part of Phase 4 is finally done! It's time to refine stuff and get ready to release Version 4.0.
Oh and also, regarding the design:
Version 4.0 Release Date (Remember: The game can be delayed due to refining stuff more.)










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