** This includes only Fast-Paced version, Nothing in original version was updated. **
* Fixed an issue where 4th attack was un-dodgeable.
* Fixed an issue where the blue bones in the platform / circle blasters of final attack are nearly impossible to dodge.
* Your LV has been set to 12.
(This, however, doesn't match up with the Kill counts, AT, DF, EXP since i had no time to do-, It will be fixed later.)
Known issues haven't been fixed yet..
Next up
i don't know what i've done
yeah i'm not dead. i'm focusing on deltarune chapter 3&4 more
while datamining deltarune chapter 3&4... i found the chapter 2 asset and immediately put it into dusttrust
the poll is not over yet but eh let's remove some future burden lol
i want to add "sans doing flexibility training" mode in phase 3 lol
it honestly surprises me how unoptimized undertale and other gamemaker games could ever be
this is undertale, but with loading all uncompressed audio files.
friendly reminder that dusttrust is still being on development but on slower pace
dt3 is almost done. just need to find some parts to refine
There's another version of my old Papyrus Encounter. I don't remember making this one but apparently, It's marked as "Hardcore-ized".
oh well
Refining Phase 3 right now. I can't believe it's been two months and now I'm one of the very few people that finish a battle with the music 8 minutes long. It won't be "boring".
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