zip_unzip_async() not supported within buffer_async_group_begin()/buffer_async_group_end() block ÁÀ¦B À$ŒA $ŒA ð¥B %ŒA pù‡A Score: ' Lives: Health: Trying to reset display as we're not in fullscreen
###game_end###254
SHELLDLL_DefView WorkerW Progman #######!!!!!####### Hooking Mouse Input
Unable to setup timer %08x
Unable to load icon
Unable to load small icon
AdjustWindowRectEx
Y Y G a m e M a k e r Y Y RegisterClassEx
RegisterClassEx failed
CreateWindowEx
Failed to create mainwindow
2 zF úF zÆ D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Win32\GameMakerM.cpp % l o c a l a p p d a t a % % a p p d a t a % %s\%s\ SavePrePend = %s
CreateMiniDump called...
minidump - %ls
% s % s . d m p % s \ % s . d m p M i n i D u m p W r i t e D u m p f a i l e d . E r r o r : % u
M i n i d u m p c r e a t e d .
M i n i d u m p f i l e p a t h i s % s .
C r e a t e F i l e % s f a i l e d . E r r o r : % u
E x c l u d i n g m o d u l e d a t a s e c t i o n s : % s
R u n n e r n t d l l splash.png *.* Exception detected during headless!
GML stack frame is!
Failing function is
Exception happened code=%08x address=%p Error type %d at %s line %d in %s Unsetting previous scheduler resolution of %d
Setting scheduler resolution to %d
d a t a . w i n r b @D €D D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Files\Code\VMBuffer.cpp D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Files\Debug\Debug_NetworkInterface.cpp watch Unable to evaluate Debug_ReadCommand: unknown command %d
ProcessDebugPacket called with unknown command %d
Got Debugger quit command
Debugger connected
Debugger disconnected
Debugger Thread DebuggerDestroyIPSocket %d
GMS:Ping PingIP %s Port:%d
---sent= %d
Killing debug server
<null> D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Files\Debug\Debug_GameData.cpp %d code buffers added (%d)
Debug_SendYYDebug: packet size %d
è¦B €²ŒA À׌A PÛŒA ÀÌŒA `ÓŒA `ÆŒA àÈŒA €ÒŒA €ÂŒA гŒA ಌA ðÄŒA ÑŒA à´ŒA ÐŒA ¶ŒA À¼ŒA €ÁŒA @ÔŒA €µŒA »ŒA D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Files\Buffer\IBuffer.cpp 1.2.3 inflateInit failed with error:%d
inflate failed with error:%d %s
%02x push pushv push.l push.g push.b push.i pop popv dup mul div rem mod add sub conv and or xor neg not shl shr b bt bf call pushenv popenv ret exit popz pushref isnullish restorearef savearef setstatic isstaticok setowner pushac popaf pushaf chkindex break .l .d .i .v .ds .s .f .b .e .u .~ [%08x] %08x : $unknown$ $%s$ 0x%08x <unknown source line> #line §B °÷ŒA Ð÷|A `ù|A À‰ŽA ` }A @ÿ|A PVŽA ð™ŽA `}A pë|A layer_script_begin layer_script_end .png .jpg 0x%s D:\a\GameMaker\GameMaker\GameMaker\Runner\VC_Runner\Files\Room\Room_Layers.cpp Couldn't create new sequence instance for layer element
Attempting to add instance %d multiple times to a layer
Layer system integrity compromised, instance %d not on layer %d
layer_get_id() - wrong number of arguments layer_get_id_at_depth() - takes a single argument layer_get_depth() - wrong number of arguments layer_get_depth() - layer not found in current room
layer_create() - must have at least 1 argument _layer %s_%x layer_destroy() - wrong number of arguments layer_destroy() - layer not found in current room
layer_destroy_instances() - takes one argument layer_destroy_instances() - can't find specified layer
layer_add_instance() - wrong number of arguments layer_add_instance() - could not find specified layer in current room layer_add_instance() - could not find specified instance layer_has_instance() - wrong number of arguments layer_has_instance() - could not find specified layer in current room
layer_has_instance() - could not find specified instance
layer_set_visible() - wrong number of arguments layer_set_visible() - could not find specified layer in current room
layer_get_visible() - wrong number of arguments layer_get_visible() - could not find specified layer in current room
layer_exists() - wrong number of arguments layer_x() - wrong number of arguments layer_y() - wrong number of arguments layer_get_x() - wrong number of arguments layer_get_y() - wrong number of arguments layer_hspeed() - wrong number of arguments layer_vspeed() - wrong number of arguments layer_get_hspeed() - wrong number of arguments layer_get_vspeed() - wrong number of arguments layer_script_begin() - wrong number of arguments layer_script_end() - wrong number of arguments layer_shader() - wrong number of arguments layer_get_script_begin() - wrong number of arguments layer_get_script_end() - wrong number of arguments layer_get_shader() - wrong number of arguments layer_background_get_id() - wrong number of arguments layer_background_exists() - wrong number of arguments layer_background_create() - wrong number of arguments layer_background_create() - could not find specified layer in current room layer_background_destroy() - wrong number of arguments layer_background_visible() - wrong number of arguments layer_background_htiled() - wrong number of arguments layer_background_vtiled() - wrong number of arguments layer_background_stretch() - wrong number of arguments layer_background_xscale() - wrong number of arguments layer_background_yscale() - wrong number of arguments layer_background_blend() - wrong number of arguments layer_background_alpha() - wrong number of arguments layer_background_speed() - wrong number of arguments layer_background_sprite() - wrong number of arguments layer_background_get_visible() - wrong number of arguments layer_background_get_sprite() - wrong number of arguments layer_background_get_htiled() - wrong number of arguments layer_background_get_vtiled() - wrong number of arguments layer_background_get_stretch() - wrong number of arguments layer_background_get_xscale() - wrong number of arguments layer_background_get_yscale() - wrong number of arguments layer_background_get_alpha() - wrong number of arguments layer_background_get_index() - wrong number of arguments layer_background_get_speed() - wrong number of arguments layer_background_index() - wrong number of arguments layer_background_get_blend() - wrong number of arguments layer_sprite_get_id() - wrong number of arguments layer_sprite_exists() - wrong number of arguments layer_sprite_create() - wrong number of arguments layer_sprite_create() - could not find specified layer in current room
layer_sprite_destroy() - wrong number of arguments layer_sprite_change() - wrong number of arguments layer_sprite_speed() - wrong number of arguments layer_sprite_xscale() - wrong number of arguments layer_sprite_yscale() - wrong number of arguments layer_sprite_angle() - wrong number of arguments layer_sprite_blend() - wrong number of arguments layer_sprite_alpha() - wrong number of arguments layer_sprite_x() - wrong number of arguments layer_sprite_y() - wrong number of arguments layer_sprite_get_sprite() - wrong number of arguments layer_sprite_get_index() - wrong number of arguments layer_sprite_get_speed() - wrong number of arguments layer_sprite_get_xscale() - wrong number of arguments layer_sprite_get_yscale() - wrong number of arguments layer_sprite_get_angle() - wrong number of arguments layer_sprite_get_blend() - wrong number of arguments layer_sprite_get_alpha() - wrong number of arguments layer_sprite_get_x() - wrong number of arguments layer_sprite_get_y() - wrong number of arguments layer_sprite_index() - wrong number of arguments instance_activate_layer() - wrong number of arguments instance_deactivate_layer() - wrong number of arguments layer_tilemap_get_id() - wrong number of arguments layer_tilemap_get_id() - specified tilemap not found
layer_tilemap_exists() - wrong number of arguments layer_tilemap_exists() - specified tilemap not found
layer_tilemap_create() - wrong number of arguments layer_tilemap_create() - could not find specified layer in current room
layer_tilemap_destroy() - wrong number of arguments tilemap_tileset() - wrong number of arguments tilemap_x() - wrong number of arguments tilemap_y() - wrong number of arguments tilemap_set() - wrong number of arguments
tilemap_set() - tilemap is 0 by 0, not setting anything
tilemap_set() - tile index outside tile set size
tilemap_set() - couldn't find specified tilemap
tilemap_set_at_pixel() - wrong number of arguments tilemap_set_at_pixel() - tilemap element corrupted
tilemap_set_at_pixel() - could not find tileset for this map
tilemap_set_at_pixel() - tile index outside tile set count
tilemap_set_at_pixel() - couldn't find specified tilemap
tilemap_get_tileset() - wrong number of arguments tilemap_get_tile_width() - wrong number of arguments tilemap_get_tile_width() - could not find tileset for this map tilemap_get_tile_height() - wrong number of arguments tilemap_get_tile_height() - could not find tileset for this map tilemap_get_width() - wrong number of arguments tilemap_get_height() - wrong number of arguments tilemap_set_width() - wrong number of arguments tilemap_set_height() - wrong number of arguments tilemap_get_x() - wrong number of arguments tilemap_get_y() - wrong number of arguments tilemap_get() - wrong number of arguments tilemap_get() - tilemap element corrupted tilemap_get() - couldn't find specified tilemap
tilemap_get_at_pixel() - wrong number of arguments tilemap_get_at_pixel() - tilemap element corrupted tilemap_get_at_pixel() - could not find tileset for this map tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_cell_x_at_pixel() - wrong number of arguments tilemap_get_cell_x_at_pixel() - tilemap element corrupted tilemap_get_cell_x_at_pixel() - could not find tileset for this map tilemap_get_cell_x_at_pixel() - couldn't find specified tilemap
tilemap_get_cell_y_at_pixel() - wrong number of arguments tilemap_get_cell_y_at_pixel() - tilemap element corrupted tilemap_get_cell_y_at_pixel() - could not find tileset for this map tilemap_get_cell_y_at_pixel() - couldn't find specified tilemap
tilemap_clear() - wrong number of arguments tilemap_clear() - tilemap element corrupted draw_tilemap() - wrong number of arguments draw_tilemap() - tilemap element corrupted draw_tilemap() - couldn't find specified tilemap
draw_tile() - wrong number of arguments draw_tile() - tile index outside tile set count
draw_tile() - couldn't find specified tilemap
tilemap_set_global_mask() - wrong number of arguments tilemap_set_mask() - wrong number of arguments tilemap_set_mask() - couldn't find specified tilemap
tilemap_get_mask() - wrong number of arguments tilemap_get_frame() - wrong number of arguments tilemap_get_frame() - couldn't find specified tilemap
tile_set_empty() - wrong number of arguments tile_set_index() - wrong number of arguments tile_set_flip() - wrong number of arguments tile_set_mirror() - wrong number of arguments tile_set_rotate() - wrong number of arguments tilemap_tile_get_empty() - wrong number of arguments tilemap_tile_get_index() - wrong number of arguments tilemap_tile_get_flip() - wrong number of arguments tilemap_tile_get_mirror() - wrong number of arguments tilemap_tile_get_rotate() - wrong number of arguments layer_get_all() - doesn't take any arguments layer_get_all_elements() - takes one argument layer_get_all_elements() - can't find specified layer
layer_get_name() - takes a layer name or ID layer_depth() - wrong number of parameters layer_depth() - can't find specified layer
layer_get_element_layer() - takes a single parameter layer_get_element_layer() - element is not on a valid layer
layer_get_element_layer() - can't find specified element
layer_get_element_layer() - room is invalid
layer_get_element_type() - takes a single parameter layer_get_element_type() - can't find specified element
layer_get_element_type() - room is invalid
layer_element_move() - takes two parameters layer_element_move() - can't find target layer
layer_element_move() - can't find specified element
layer_element_move() - room is invalid
layer_force_draw_depth() - takes two parameters layer_tile_exists() - takes one or two parameters layer_tile_create() - wrong number of arguments layer_tile_create() - could not find specified layer in current room
layer_tile_destroy() - wrong number of arguments "layer_tile_change"() - wrong number of arguments "layer_tile_xscale"() - wrong number of arguments "layer_tile_yscale"() - wrong number of arguments "layer_tile_blend"() - wrong number of arguments "layer_tile_alpha"() - wrong number of arguments "layer_tile_x"() - wrong number of arguments "layer_tile_y"() - wrong number of arguments "layer_tile_visible"() - wrong number of arguments "layer_tile_get_sprite"() - wrong number of arguments "layer_tile_get_xscale"() - wrong number of arguments "layer_tile_get_yscale"() - wrong number of arguments "layer_tile_get_blend"() - wrong number of arguments "layer_tile_get_alpha"() - wrong number of arguments "layer_tile_get_x"() - wrong number of arguments "layer_tile_get_y"() - wrong number of arguments "layer_tile_get_visible"() - wrong number of arguments layer_tile_region() - wrong number of arguments layer_tile_get_region() - wrong number of arguments layer_instance_get_instance() - wrong number of arguments layer_sequence_create() - wrong number of arguments layer_sequence_create() - could not find specified layer in current room layer_sequence_create() - couldn't find specified sequence
layer_sequence_destroy() - wrong number of arguments layer_sequence_exists() - wrong number of arguments layer_sequence_x() - wrong number of arguments layer_sequence_x() - invalid sequence element specified layer_sequence_y() - wrong number of arguments layer_sequence_y() - invalid sequence element specified layer_sequence_angle() - wrong number of arguments layer_sequence_angle() - invalid sequence element specified layer_sequence_xscale() - wrong number of arguments layer_sequence_xscale() - invalid sequence element specified layer_sequence_yscale() - wrong number of arguments layer_sequence_yscale() - invalid sequence element specified layer_sequence_headpos() - wrong number of arguments layer_sequence_headdir() - wrong number of arguments layer_sequence_pause() - wrong number of arguments layer_sequence_play() - wrong number of arguments layer_sequence_speedscale() - wrong number of arguments layer_sequence_get_x() - wrong number of arguments layer_sequence_get_y() - wrong number of arguments layer_sequence_get_angle() - wrong number of arguments layer_sequence_get_xscale() - wrong number of arguments layer_sequence_get_yscale() - wrong number of arguments layer_sequence_get_headpos() - wrong number of arguments layer_sequence_get_headdir() - wrong number of arguments layer_sequence_get_sequence() - wrong number of arguments layer_sequence_is_paused() - wrong number of arguments layer_sequence_is_finished() - wrong number of arguments layer_sequence_get_speedscale() - wrong number of arguments layer_sequence_get_length() - wrong number of arguments sequence_instance_exists() - wrong number of arguments layer_get_id layer_get_id_at_depth layer_get_depth layer_create layer_destroy layer_destroy_instances layer_add_instance layer_has_instance layer_set_visible layer_get_visible layer_exists layer_x layer_y layer_get_x layer_get_y layer_hspeed layer_vspeed layer_get_hspeed layer_get_vspeed layer_shader layer_get_script_begin layer_get_script_end layer_get_shader layer_set_target_room layer_get_target_room layer_reset_target_room layer_get_all layer_get_all_elements layer_get_name layer_depth layer_get_element_layer layer_get_element_type layer_element_move layer_force_draw_depth layer_is_draw_depth_forced layer_get_forced_depth layer_background_get_id layer_background_exists layer_background_create layer_background_destroy layer_background_visible layer_background_htiled layer_background_vtiled layer_background_xscale layer_background_yscale layer_background_stretch layer_background_blend layer_background_alpha layer_background_index layer_background_speed layer_background_sprite layer_background_change layer_background_get_visible layer_background_get_sprite layer_background_get_htiled layer_background_get_vtiled layer_background_get_xscale layer_background_get_yscale layer_background_get_stretch layer_background_get_blend layer_background_get_alpha layer_background_get_index layer_background_get_speed layer_sprite_get_id layer_sprite_exists layer_sprite_create layer_sprite_destroy layer_sprite_change layer_sprite_index layer_sprite_speed layer_sprite_xscale layer_sprite_yscale layer_sprite_angle layer_sprite_blend layer_sprite_alpha layer_sprite_x layer_sprite_y layer_sprite_get_sprite layer_sprite_get_index layer_sprite_get_speed layer_sprite_get_xscale layer_sprite_get_yscale layer_sprite_get_angle layer_sprite_get_blend layer_sprite_get_alpha layer_sprite_get_x layer_sprite_get_y instance_activate_layer instance_deactivate_layer layer_tilemap_get_id layer_tilemap_exists










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