Game
Monkey-See-Monkey-Do
9 years ago

Early Acces - Goal: Next week


Hi all,

Starting from this weekend I’ll be on holiday, and will try to dedicate my freetime to publish the first playable version of Monkey-See-Monkey-Do.

I’ve already borrowed an out-of-the box menu system from the Unity Asset Store, now all is left to do is to handle game start/end messages and some basic scoring system.

Depending on how fast I can work, I am also planning to give players an option to set the size of the gamemap to their liking.

Until then, take care.

Regards,
AstralFly @AstralFlyGames



0 comments

Loading...

Next up

Concept arts: Monkey and Jaguar

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.