Game
Glitch's Trip
7 years ago

Early Access Build #6


Hey Everyone,

While our last update was huge, it definitely came out way later than we wanted it to. Our plan now is to release smaller bits of content as we get it done so we have more chances to interact with you and get feedback on what you are excited about vs what could be better.

We are currently working on the last group of levels themed around a Twisted Temple. Expect a lot of smash ups from objects and enemies in the last 75 levels but adding some new unique twists to this content.

Twisted Temple

  • Added 3 new levels in for our sandy new environment, Twisted Temple.

  • Added the Pyro Grunt, who spews hot flames.

5d0950ee18346.png

Improvements

  • Made the glitch image effect more clearly reflect how much glitch power you have left.

  • Improved loading times on all loads after the first one.

  • Added a resolution picker so you can render the game at more than 1080p.

  • Moon select and level select now change the ground to reflect the tileset.

  • PlayStation button images added to menu/tutorial panels when using a PlayStation controller.

  • Reduced default volume to 70% for all volume settings.

Balance Changes

  • Reduced Sniper Grunt’s health to 3 hits (standard weapon) so he’s more in line with other Grunts.

5d0950f0560bf.png

Bug Fixes

  • Fixed a bug where the grid would not show until Glitch died once.

  • Fixed a bug that caused enemies to fire sometimes even after losing view of Glitch.

Sound Effects

  • Added a cool new intro sound to the main menu.

  • Added sounds for the pyro grunt.

Mac Universal Build

  • Upgraded Unity to a newer version which no longer supports separating the architectures to x86 and x64, so now there is just one universal build for both.

5d0950f1ed601.png

Thanks for sticking with us we’re trying to shoot for monthly builds now. Hit us up with any feed back.

Keep on Glitching On!

GlenN Montalbo — Ransacked Studios



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...