Early access build coming soon for all Four Nights at Fredbear's 2 followers! Spoiler alert: it's a lot more playable than the first one.
Next up
Just released a test Chromebook version of the game. I'm not sure if it works because I don't actually have a Chromebook, so if anyone with one could let me know, that would be great. I hope this can give some new people the opportunity to play this game.
After a lot of work and a lot of procrastinating, I'm finally releasing Four Nights at Fredbear's 2. Please don't hesitate to tell me if you find bugs. Thanks for checking it out, and I hope you enjoy.
The newer release of this game is out. I've modified some of the art within the game, added new mechanics to make it more balanced, and, predominantly, made my own animatronic designs this time. If you want, check it out, and I hope you enjoy.
I've never actually zoomed all the way out while coding... that's a lot of blocks.
Based on my design for Four Nights at Fredbear's 2 and Geizer's design for the first game, I decided to make my own Fredbear vector. I'm considering putting this into a completely new version of the original game.
Just released Four Nights at Fredbear's 1.2.0, which uses HTML instead of Flash Player. This means it's better optimized and can be opened and played almost instantly. Check it out and give it a download if you're interested.
Finished new designs for the other animatronics in the original game. I'm really liking this new art style.
Devlog of the second game, Four Nights at Fredbear's 2, has been added to Game Jolt here:
1/5/2021: 0.12.3 - Added option to change night in menu
An HTML version of Four Nights at Fredbear's 2 has been released. This will allow Chromebook users and (hopefully) Mac users to play the game as well. Check it out if you're interested and enjoy.
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