This is the early access release of my latest platformer game called “Watcher”. The game is about a superhero called Watcher who has a drug addiction and has a mission to end corruption in the world. I plan on making 50 levels in the future (or maybe even 100 depending on how I feel about the game), at the moment there is currently 3 levels in the game. I also plan on adding an even bigger variety of power ups in the game as currently there are only 3. Another thing I have planned for the game is to add entertaining but frustrating boss battles throughout the game. At the moment the coins have no function other then playing a nice little sound effect, however, I will add a function to them once I’ve come up with an idea before the official release. I hope you will enjoy the current state of the game and will help me find bugs and give me very valuable feedback for the game
Next up
We are under attack!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Terraria
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










0 comments