This is the early access release of my latest platformer game called “Watcher”. The game is about a superhero called Watcher who has a drug addiction and has a mission to end corruption in the world. I plan on making 50 levels in the future (or maybe even 100 depending on how I feel about the game), at the moment there is currently 3 levels in the game. I also plan on adding an even bigger variety of power ups in the game as currently there are only 3. Another thing I have planned for the game is to add entertaining but frustrating boss battles throughout the game. At the moment the coins have no function other then playing a nice little sound effect, however, I will add a function to them once I’ve come up with an idea before the official release. I hope you will enjoy the current state of the game and will help me find bugs and give me very valuable feedback for the game
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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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