The time is almost nigh!
On Friday, Aug 26, the Early Access build will launch here, on steam, and itch.io. It will be $8.
We’ve come a long way this year. The game and community has grown in ways I never imagined. We are all looking forward to moving on to the next chapter and getting the game out there for more community feedback in earnest.
We will post the full list of changes when the packages are updated, but on the short list, we’ve added a lot of new music tracks ( a few of which can be played from the game page now), a new ending sequence for running out of time, and a robust clue detection system for finding bomb clues and discovering/deactivating the bomb itself.
We’re so looking forward to the launch! Please don’t forget to follow us on social media and help spread word of the project like wildfire! We just founded a facebook page for the game, and we have a largely unpopulated subreddit that is screaming for you all to post screenshots, videos, commentary, and bug reports!
Check back with you all on Friday! :D
http://reddit.com/r/minilaw
http://twitter.com/lasso_games
http://facebook.com/lassominilaw
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