The time is almost nigh!
On Friday, Aug 26, the Early Access build will launch here, on steam, and itch.io. It will be $8.
We’ve come a long way this year. The game and community has grown in ways I never imagined. We are all looking forward to moving on to the next chapter and getting the game out there for more community feedback in earnest.
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We will post the full list of changes when the packages are updated, but on the short list, we’ve added a lot of new music tracks ( a few of which can be played from the game page now), a new ending sequence for running out of time, and a robust clue detection system for finding bomb clues and discovering/deactivating the bomb itself.
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We’re so looking forward to the launch! Please don’t forget to follow us on social media and help spread word of the project like wildfire! We just founded a facebook page for the game, and we have a largely unpopulated subreddit that is screaming for you all to post screenshots, videos, commentary, and bug reports!
Check back with you all on Friday! :D
http://reddit.com/r/minilaw
http://twitter.com/lasso_games
http://facebook.com/lassominilaw
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