From version 2:
20 new rooms
Finished Emerald Mines tileset
Finished art and animations for Emerald Mines enemies
Modified some old rooms
Ground pound now collectible in game
Here’s some shots from the new rooms:



From version 2:
20 new rooms
Finished Emerald Mines tileset
Finished art and animations for Emerald Mines enemies
Modified some old rooms
Ground pound now collectible in game
Here’s some shots from the new rooms:



Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!
^^^_>>
I don't normally post here, but I'm announcing a new game! It's called 9 Till Void and it has a GameJolt devlog which you should follow!
Spirits of the Ancient Oak
Sleepy
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
Reminder: Demo and Greenlight launches in 3 Days! What the title says! Also, check out the slick new title we have for the game. See you on the 30th!
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
So many new things
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
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