From version 2:
20 new rooms
Finished Emerald Mines tileset
Finished art and animations for Emerald Mines enemies
Modified some old rooms
Ground pound now collectible in game
Here’s some shots from the new rooms:



From version 2:
20 new rooms
Finished Emerald Mines tileset
Finished art and animations for Emerald Mines enemies
Modified some old rooms
Ground pound now collectible in game
Here’s some shots from the new rooms:
Sleepy
Super Skelemania - Danger
Nojong, an arcade mashup of Tetris and Mahjong is out now!
Frog Boss!
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art
Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!
^^^_>>
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
5 comments