Big update:
Optimized FPS
A boss fight
Dash ability
Death
Checkpoints heal you and respawn you [no saving and loading yet]
A few new rooms
A ton of revamped old rooms
Improved gamepad support
Various bug fixes
Big update:
Optimized FPS
A boss fight
Dash ability
Death
Checkpoints heal you and respawn you [no saving and loading yet]
A few new rooms
A ton of revamped old rooms
Improved gamepad support
Various bug fixes
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
So many new things
Hello Skelemaniacs! No skele-related news, but I did just release a free demo of my new game today! It's a weird roguelike about casting spells. It's fun!
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!
Reminder: Demo and Greenlight launches in 3 Days! What the title says! Also, check out the slick new title we have for the game. See you on the 30th!
^^^_>>
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