HutHutHut! is online, ready to be tested!
I’ve already put quite some stuff in, but a lot is still missing.
My wishlist:
add civilians
death of ‘close up’ swat characters
SFX and music
HutHutHut! is online, ready to be tested!
I’ve already put quite some stuff in, but a lot is still missing.
My wishlist:
add civilians
death of ‘close up’ swat characters
SFX and music
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Werehog transformation process. #sonicunleashed
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
1 comment