Game
Fredbear and Friends: Reboot
9 years ago

Early Gameplay Footage!


Hello!

Today is the birthday of the voice actor for the main character of the game (SithDestroyer). I thought it would be a great idea to give him access to a very early build of the upcoming introduction demo and let him record it on YouTube for everyone to view.

Keep in mind however, the video’s quality isn’t really the best, it’s due to the editing software of Sith. The gameplay was also not recorded on the max quality settings, it was recorded on Medium.

And of course, it’s an extremely early build, so things are missing, some animations are unfinished and all of that.

The Video

By the way, there may be a higher quality gameplay coming out on max settings later the day, so stay tuned.

Enjoy,
~Rarithlynx



7 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Annie of the stars

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?