Game
Cyberamic Pizza

5 months ago

EARLY STAGES OF DEVELOPMENT


heres a better look with the fur. Personally I think it looks a lot better.

Regardless, Im not happy at all with how the game is looking and feeling to play. The mechanics suck, and the office looks like shit. I will remake the office along with the gameplay loop, and come up with something that hasnt been done to death (or atleast in my opinion). The thing that I am talking about is tasks to complete the night. Wether it be finding out whos haunted in Jr's, playing with your pal percy in playtime with percy, or just the fnaf 6 gameplay loop; I find that I like this type of mechanic a lot more than the waiting game most fangames are. It gives you a better grasp of the game, making you feel less useless and more inpower. In turn this tends to make the jumpscares more scary in my opinion. When you have a good grasp on everything, when you lose you feel like it wasnt just rng, but something you really couldve avoided through skill (unless if it was actually because of rng, of course).

Anyway, I tend to prefer this gameplay and it honestly makes it a lot more fun than just waiting for the exact timing. Sure, 4/20 mode in fnaf 1 is challenging, but in im opinion its less of a flow of cogs that you have to keep constantly running, and more of rigid 1 thing to another. I want my game to feel like you are keeping the game running by playing it. I'm never good at explaining things but im sure you get what im going at here.

TLDR: current game is shit, going to make it better.

expect some gameplay delays but probably not over a week or 2.

for those who skipped to the end without reading any of it:

(ಠ_ಠ) ...



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this project is (momentarily) on pause. Not canceled (read article)

I think im getting the hang of gamemaker (obviously)

game updates

also as a follow up to my last post about my communities dissappearing, heres a before-after of me going to my community and then going to my profile

re upload because of audio being messed up. Anyways, heres some progress on the panel (temporary wallpaper)

would ya look at that, progress!

coded the base for WORKING AI using the way fnaf 1 codes it's ai as a base. The clicking means the movement opportunity failed, and the camera switch meants it succeeded.

heres some WIP new office

Heres what im thinkin (you will be able to use the computer on the desk, just havent added that yet)

also why are my recordings so quiet???

happy late birthday to candy the cat, only found out once i was rewatching markipliers playthrough on fnac 1. Funny how that works huh (heres a silly ms paint drawing i made in 2 minutes)