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Game
Into The Sound
4 years ago

Easier said than done!

#Unity #Unity3D #Blind #ScreenReader


The most difficult part was to create an interface that was accessible to blind users and allow them to be able to scroll freely between the components, receiving voice information about it.

The secret? A multitude of raycasts that trigger specific actions based on the tag of the UI element they collide with.



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LEVEL 2 SETTING

I am very proud of the effect I was able to create.

Although it was made for the blind and focused on sound, I didn't want to overshadow the graphics to allow immersion for anyone who wants to try it.

#retro #pixelart #3D #unity

Levels' maps.

All environmental audio and steps are created with Fmod and designed to give indications on the surrounding environment.

The ringing of the phone and the songs are managed considering the obstacles in the path to direct the player.

#fmod #unity #3Daudio

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The interface evolution.