Happy Easter everyone!
Version 2.0 of A Traitor’s Tale was finished today. :)
I’m not sure what I’ll be doing in the next couple months. I’m trying to get a job, so if I get one, that will take up a bunch of my time. And I still have school. And I’ll be going to college in the fall… I’m also trying to write a song or at least a new soundtrack, but I’m getting a bit frustrated with it. Maybe I’ll take a break from working on A Traitor’s Tale and focus on other things - like music. I don’t know.
Thank you all for being patient as I worked on A Traitor’s Tale. Progress with the game is very slow, but steady. I’m sad to say it, but since I am leaving for college in the fall, I may not finish A Traitor’s Tale for a few years. There is a lot to be done still. The game engine is virtually complete, but making minigames and highly interactive places is very time-consuming.










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