Sorry all, I’ve been in discussion with my co-dev on this game and we’re basically too swamped with projects and ideas for new projects to revisit this game and make Eternal Chrysalis Deluxe as we’d planned. Still, I hope people still enjoy the original and our future projects, which are definitely going to be infinitely more complex and polished than EC was (even though we had fun making EC!).
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Alone Together....
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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