In The Night is supposed to be a character driven series. I want to call attention to the characters you’re going to meet as you play the game.
Emily is the main character, and you’ll be playing through her story as you progress through the game. I do not intend on leaving too many characters “nameless.”
For the first game in the series I wanted to make sure players had something to call the main character that was accurate and not built off of guess work.
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