Next up
- EN -
Gravity system, functional! (works on all : Mario, objects, enemies, ...)
- FR -
Système de gravité, fonctionnel ! (fonctionne sur tous : Mario, objets, ennemis, ...)
- EN - Here is the 3D model that will be used for Mario. - FR - Voici le model 3D qui sera utilisé pour Mario.
- EN - Hello, Here are the new Mario animations (jumping, walking, running).
- FR - Bonjour, Voici les nouvelle animations de Mario (saut, marche, course).
- EN - Hello, today I show you the 3D model that will be used for the star and the big star. React in comment. - FR - Bonjour, je vous montre aujourd'hui le modèle 3D qui sera utilisé pour l’étoile et la grande étoile. Réagissez en commentaire.
- EN - The development is progressing well, the bases are almost finished ! Here is some picture of the game. - FR - Le développement avance bien, les base sont quasiment fini ! Voila quelle que image du jeu.
Why walk when you can jump?
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!












13 comments