Game
Quadrant
10 years ago

Encapsulation Update


I have learned the power of Immediately-Invoked Function Expressions in Javascript, and how useful they can be for encapsulating games!

Up to this point, Quadrant was running mainly in the global namespace. With IIFEs I’ve been able to properly encapsulate the game, which will hopefully help with some of the performance issues.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

So here's the first of the zodiac signs i will make for the next weeks.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Alone Together....

2d lighting experiment

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !